While I was developing my works, I noticed that there are both visible and invisible features.
These images demonstrate the process of developing 3D shapes. I think the top view is always interesting, because I can see a depth.
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screen capture in maya - 20131007 |
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texture as projection - screen capture in maya - 20131007 |
We can't feel the actual z depth from a common computer screen without additional equipment. But if we feel the z depth, it can get a interesting result.
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screen capture in vvvv - 20131006 |
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From the image above, I wanted to find some possibility for using anaglyph graphics in different ways.
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screen capture in maya + editing in photoshop 1 - 20131006 |
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screen capture in maya + editing in photoshop 2 - 20131006 |
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